Some Metroid Dread developers were not included in the credits of the game

Less than a week after its launch, metroid Dread has become one of the games of those who speak most in Nintendo Switch, and many consider it a serious competitor for the game of the year. The Mercurysteam developer is probably a little proud of the scores and sales of the game, but not all those who worked in the game are happy at this time. According to Vandal reports, many developers who worked in the game were not included in the appropriations, including the artist in 3D Roberto Mejias. On the LinkedIn page, Mejía sought to find out why he stayed out of him, despite seeing the work he created in teroid Dread .

While playing, I recognized enough assets and environments in which I worked … so my work is there». Mejias wrote on LinkedIn. So, I would like to ask Mercurysteam: Why do not I appear in the credits of the game? Is it some kind of error? »

Mejías is not the only staff member who has raised this problem. Another member of the team, who spent 11 months working in the game, told Vandal that MercurySteam s policy is to include the staff in the credits only if they were part of the process during 25% of the development time. Since troid Dread was in development for four years, this person also remained out of the credits.

Since the news came to light, many have pointed out that this practice is unfortunately common in the videogame industry. Developers are free to include or eliminating any staff member who choose the credits of the game, and many have similar policies. Of course, that does not make this correct, and the staff has all the reasons to want to be included in the credits of a game. For many, the credits are an honor logo and a way of pointing out their role. It is especially important when it comes to a game that receives as many compliments as MoROID DRead is.

Some reset signs have asked Nintendo to intervene and add credit for those who have stayed out through a patch, but it is not clear if MercurySteam took a follow-up of this kind of thing, or if Nintendo would be able to do that application. At a minimum, we can expect the problem to come to light encouraging developers to change these policies in the future.

In-game Credits from Syberia (Nintendo Switch retail version)
Have you left? Metroid Dread Still? Are you disappointed that some developers have remained out of the credits? Let us know in the comments or share your thoughts directly on Twitter in @marcdachamp to talk about everything related to games!

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