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Month: March 2022 Page 1 of 8

The authors of State of Degeneration 3 face complaints of discrimination and also a growth in dilemma

It was a complete chaos. Individuals were going and also was changed by Undead Labs Exemployed Juniors, Anne defends himself from these allegations highlighting his achievements in the research study: “Prior to leaving Undead Labs in a regular reorganization, I carried out new employing practices that * * Enhanced the diversity of staff to greater than 30% . Females associates, LGBTQ + and also BIPOC prospected both management as well as in private contribution duties while in Undead Labs “.

Ladies were being ignored, thrown out, silenced as well as blamed constantly pricey from Undead Labs to this are followed by various declarations in which experiences that decrease the role of women in the study to straightforward secretary of conferences or that * Your opinions were turned down as to such basic points as understanding of videogames. To all this, Kotaku has actually spoken to various Undead Labs managers to pay attention to an action regarding their newest achievements * In this location, with the hiring of high portions of women, various other teams and non-binary individuals.

In addition, as well as after the purchase by Microsoft, it seemed that the research appreciated enough sources to create the video game without numerous issues , however new details aim that they deal with something more of absence of material.

This environment led to the arrival of Anne Schlosser , the initial principal of people and also society, which existed as an individual who arrived to upgrade the business’s techniques. However, the resources of Kotaku remember it as a lady that did refrain much by the friends: “There was a male in the SOD3 group that was being unbelievably sexist, as well as Anne did absolutely nothing with him * * “, explains an extraband. “There was a supervisor at the technological art group that was horrible and also Anne was put from her part **”.

The turning points of advancement included a pile of characteristics that were more to go across up components of an Exemployed Checklist of Undead Labs “The landmarks of development contained a stack of unconnected qualities that did not be composed of making a fun video game and they were more DE COSTACH COMPONENTS OF A LIST “. Employees likewise aim out several negative actions and rockers towards some associates if this issue currently postpones the progression of the group. According to the resources of Kotaku, “this friction was composed of discrimination towards utilized ladies, various other and non-binary marginalized teams.”

Font styles mention a ‘non-consistent’ advancement system Kotaku has actually been able to talk to 12 employees as well as expressionades of Undead Labs to discover that, after the abovementioned procurement of Microsoft, the study has actually gotten in a type of collapse * *. In this feeling, the resources of the environment point out a development system “ not regular ” that led to complications and also a little sleek job: “The Tester team functioned extremely hard, I directed out all our insects and also tried to place a remedy,” he describes A former staff member, “however the managers overlooked these problems as well as stated things like ‘do not tape-record the multiplayer’s blunders’ in an effort to educate a fabricated progression ** [in State of Decay 3].

On the various other hand, numerous of the sources would certainly have thankful some cooperation for Microsoft, which up until now has made sure having full self-confidence in the Undead Labs project: “There was no visible assistance intervention [from Microsoft] ” Keep in mind an Exemployment. “Absolutely nothing ever before boosted from my point of view, things were simply even worse **”.

It appears, Kotaku has disclosed a brand-new dispute in the video clip game advancement market, something that is contributed to those that we currently understand with Irotional Games or the well-known troubles of Activision Snowstorm.
Currently, it will be necessary to wait to know exactly how this trouble is created that, as is apparent, can affect both the mental health and wellness of the team and also to the development of State of Decay 3.

Kotaku has contacted Microsoft directly to publicize the workplace in the developer.
From below, the tool has actually obtained the solution that all Microsoft researches comply with some techniques that support inclusiveness as well as regard , which “Throughout the last couple of years, Undead Labs has actually seen a positive number of modifications
** And also we believe in the direction that the team is taking at State of Degeneration 3, one of our most ambitious open-world video games “.

The resources of Kotaku remember it as a lady who did not do much by the buddies: “There was a man in the SOD3 group that was being unbelievably sexist, and also Anne * did nothing with him * “, discusses an extraband.

Undead Labs has actually come to be an opening worldwide of computer game many thanks to its proposal with State of Decay, which has increased the assumptions of the players for the 3rd installment. Just recently, we have actually recognized news relevant to the game such as the support of a programmer research study or the brand-new finalizing of the group. Furthermore, as well as after the acquisition by Microsoft, it appeared that the research took pleasure in sufficient sources to create the game without lots of difficulties , however new information aim that they face something even more of absence of material.

Undead Labs Finds 'Ridiculous' Amounts of Penises In State Of Decay - IGN News

Typefaces state a ‘non-consistent’ development system Kotaku has actually been able to talk with 12 staff members and also expressionades of Undead Labs to discover that, after the previously mentioned purchase of Microsoft, the study has actually gone into a kind of collapse * *. The turning points of growth consisted of a stack of features that were even more to go across up components of an Exemployed List of Undead Labs “The turning points of advancement was composed of a pile of unconnected features that did not consist of making a fun video game and also they were much more DE COSTACH COMPONENTS OF A LIST “. “The study truly consisted of leaders that repainted a face of (Addition, equity as well as variety) for Microsoft, while ladies were being disregarded, discarded, silenced and also criticized ** continuously”.

Schlosser’s separation did not improve the workplace, which was still dragging advancement issues a lot with the development of the task and also in the constant adjustment of personnel: “They proceeded by piling more functions for more trials “, counts an ex-developer,” It was a total mayhem. People was as well as left replaced by Juniors. […] Also when the experts in code described to a manufacturer that ‘no, this does not function at all,’ they neglected the comment as well as added Even more functions at the target date “.

, I was provided the concept of being a research study in change that was making diversity, equity as well as addition a top priority,” discusses an Exemployment. “The research study truly was composed of leaders that painted a face of (Addition, variety and equity) for Microsoft, while women were being neglected, thrown out, silenced as well as criticized continuously”.

Kirby test and the forgotten world

Kirby and the forgotten world begins while a large part of the Kirby planet is sucked through a dimensional fault. If the first image of the planet on which the game takes place is a beach on which Kirby wakes up (which is a wink at the opening of Link’s Awakening, as free that pleasant), we are at a distance tutorial The real decor waiting for us: the ruins of a modern world with skyscrapers, cars, distributors of drinks, etc.

The DA is very successful. If in Mario Odyssey , I’ve always found that New Donk City was jurowdling with the world of Mario and did not drink, I never had such a feeling in Kirby and the forgotten world. They managed to propose a DA that the two universes get married very well, while preserving a more realistic aspect to this post-apocalyptic world that what Dreamland had us had. And this throughout the adventure and different regions (each with a clean atmosphere) crossed. There are even some moments when the proposed scene (decorations, light) made me make a small stop to contemplate.

Once past the tutorial, we discover that the waddle-dees, also transported in this world, are removed by the premises. We then jump on our faithful star and we leave all save them.

The selection of the level takes this time by an overworld in which one can walk around, closed on our star. Our exploration is limited to unlocked areas and there is not much to do apart from a mission, a challenge or, sometimes, search a place to find some pieces or unveil a hidden challenge. It is possible to go through a menu to select a destination on the map and teleports. But this one is accessible only from the map. Leaving the village, we necessarily arrive at the beginning of the last unlocked area.

Indeed, once the waddle-dees saved during a mission, they all head to a base camp they are building little by little, giving access to various mini-games, a arena, distributors of collection figurines, some services and especially a craftsman able to improve the powers, but we will talk again later. Some stages of construction are related to progression in history and others are related to the number of waddle-dees saved (the game is quite wide there and we save without forcing much more waddle-dees than necessary for everything unlock).

Contents

The waddle-dees to save are only in the missions: it must be saved 3 to simply end the mission, between 3 and 5 are hidden through the mission (the number is indicated at the beginning of the mission) and 3 others are released By fulfilling for everyone a secret goal undergoing mission. These secret goals vary not bad from one mission to another (find a hidden area, beat a mini-boss with a certain power, beat a boss without taking damage, etc.). For a goal asking to perform an action several times, it is enough to perform the action once for the objective to be unveiled. And if at least one objective has not been discovered at the end of the mission, the first unveiled Secret Objective is automatically unveiled to facilitate completion if you want to redo the mission.

Some mission passages with the car, the Deltaple or the Russian mountain wagon propose at the end of just starting this passage rather than imposing to redo all the mission.

If the missions are the content a little classic, the challenges are added to that. It is a relatively short content in which Kirby is tested on the use of power (allowing to discover unknown aspects of certain powers as this episode lacks a complete description of each power). There are different degrees of difficulty, but it’s usually quite feasible. The challenge occurs above all when you want to beat the proposed time goal. It must be generally necessary to regain several times to optimize its actions. However, achieving this additional goal does not have great interest: finishing the challenge reports, the first time, a rare star (necessary to improve its powers) and finish under this optional goal of time reports, the first time, 50 pieces, resource basic game that is found anywhere (for example, a mission with 2-300 pieces).

Précisons que le jeu propose de jouer dans deux difficultés, une plus facile et une plus difficile. La plus facile propose des ennemis légèrement plus faibles et donne plus d’objets de soin. La plus difficile propose des ennemis légèrement plus résistants et récompense de quelques pièces supplémentaires. La différence entre les deux est assez subtile et l’avantage apporté par le mode plus difficile n’est pas transcendant. Quelque soit le mode choisi, la difficulté est clairement surmontable (le contraire aurait été étonnant dans un Kirby). Avec une progression plus maîtrisée de celle-ci que dans d’autre opus.

Gameplay

Si Kirby évolue cette fois sur trois dimensions, le principe du jeu reste assez similaire : un bouton pour attaquer (aspirer ou utiliser le pouvoir), un pour sauter/flotter, un pour abandonner son pouvoir et deux (les gâchettes) pour parer (et faire un dash).

Malheureusement, le jeu ne laisse le choix qu’entre deux configurations de touches plutôt que de laisser les modifier librement. Et, étrangement, si tout le long du jeu les interactions se font avec un appui de bouton ou un maintien de bouton, il y a un moment à la fin du jeu où il est demandé de masher les boutons, ce qui n’est pas idéal en terme d’accessibilité.

Entre la 3D et l’environnement de ruines de monde moderne, on a le droit à des niveaux assez intéressants, avec une construction de ceux-ci qui change pas mal des opus précédents. Et ce de façon plutôt positive. Avec notamment des secrets suffisamment cachés pour qu’on voit que c’est sensé être caché (et qu’on puisse parfois en rater), mais suffisamment visibles pour qu’on puisse les détecter en faisant un peu attention et sans avoir à se reposer sur un guide pour compléter le jeu.

Les espaces sont également plus larges, plus ouverts. Une solution assez élégante pour éviter de casser le jeu est de limiter l’altitude maximale du vol de Kirby en fonction de celle de son point de départ : il peut atteindre un endroit en sautant du haut d’une caisse, mais ne vole pas assez haut pour l’atteindre en partant du sol par exemple. Par contre, on a également régulièrement des murs invisibles, modélisés par des obstacles que Kirby pourrait aisément passer, mais qu’il ne peut pas surmonter.

Avec des zones plus ouvertes, le risque de chute est plus présent. Notamment lorsqu’on utilise le transmorphisme, pendant lequel on ne saute pas de la même façon et surtout pendant lequel on perd le vol. Heureusement, le jeu se contente de nous remettre sur le dernier endroit solide sur lequel on s’est tenu et de nous faire perdre un peu de vie (mécanique classique dans pas mal de jeu, mais dans les Kirby, la chute est généralement fatale). La mort n’arrive que lorsqu’on perd tous ses points de vie. Là encore, le jeu n’est pas très punitif puisqu’il nous fait perdre 100 pièces et ne nous fait pas recommencer depuis le tout début du niveau, mais au début de l’endroit où on est mort.

Là où le bat blesse avec cette évolution en 3D est qu’il n’est pas toujours évident de se rendre compte de la profondeur. Il faut prendre l’habitude de regarder l’ombre (si elle est présente). Mais il n’est pas toujours simple d’utiliser certains pouvoirs.

Passé le tutoriel, il est possible de jouer à deux en coop locale. Le second joueur est cependant limité à l’utilisation de Bandana Waddle-Dee qui ne peut pas avaler d’ennemis et donc utiliser les divers pouvoirs que propose le jeu ; il est à la place limité à l’utilisation de sa lance. Je n’ai pas eu l’occasion de tester ce mode de jeu et je ne peux donc malheureusement pas m’exprimer sur la gestion de la caméra à deux joueurs.

Powers

Kirby and the Forgotten Land - Full Game 100% Walkthrough
Là où tout le monde attend un Kirby, c’est sur les pouvoirs. Kirby et le Monde Oublié nous propose les pouvoirs habituels (Kirby avale un ennemi pour récupérer le pouvoir associé), le transmorphisme (Kirby met un objet dans sa bouche et débloque ainsi de nouvelles capacités) et un système d’amélioration de pouvoirs. Bref, une proposition qui fait rêver sur le papier. Mais qui n’est pas si riche que ça dans les faits.

On the side of the powers, there are two new power improvements (the hammer simply after the end of the game, the sword after the new missions) and the possibility of strengthening the powers. Each version of a power can be strengthened independently. Each reinforcement increases the power of power. Each reinforcement costs parts and rare stones (at this stage of the game, it implies Farmer the arena in a loop to be able to do) for a cost that seems indexed to the power of power. Which implies that I have not experienced enough with this new mechanics.

Conclusion

On one side, Kirby and the forgotten world does not fill all my expectations. I would have liked to find more powers and that they are a little more involved (a more advanced adventure dimension). As a result, I have trouble being convinced by this transmorphism that takes the place of powers that I would have liked to use. Even if, honestly, the phases with the car, the distributor and the ring are fun.

Then, although this 3D game area falls out quite well, it is not perfect and could be improved. As a result, for a new opus, I do not know if I would like a return to a 2D evolution or a new attempt in this direction that could achieve a more successful experience. We are not going to lie, although I wish this game more likes to have previous opus in some aspects, it’s not a good thing that a license stagnates too much and tubing habits to try new things is always Something to encourage (as long as they do not get lost).

On the other side, Kirby and the forgotten world offers a very complete and especially pleasant game experience, thanks to its universe and construction. The different objectives in the missions and challenges in parallel (sometimes frustrating if you want to do a good time) are particularly positive points.

Finally, the possibility of improving powers has a big potential. I wanted more powers so the fact that the improvement is as shyly disappointed me. But I also admit that it’s been a long time since I thought it would be interesting to have a more advanced customization for a gradual unlocking of new capacities for each power. So, a dream cut in his momentum. In addition, I am not a fan of being limited in its activities to strengthen the powers (but it is certain that this aspect is intended for the most enthusiastic players and especially very optional).

In short, even if it was not exactly the game I wanted, I could not help but spend a good time on it. I can not deny the obvious qualities of the title and can only recommend it.

_Test made on Switch by pertur from a version provided by the publisher.

Axie Infinity, el cripto

cryptomoneds and nft are a delicate and controversial issue that we have ever dealt with in MGG. In fact, this story is protagonized Axie Infinity , a degree based on this type of proposal to which we already dedicate an article, and that has been the subject of a security gap, putting in check all users with investments in the proposal.

Axie Infinity, with a mechanics similar to Pokémon, has been a success in this type of NFT games. Now, as we see in Kotaku, his leaders have officialized one of the biggest robberies in the history of technology. Due to an Xploit, a hacker has “drained” around 600 million in cryptomones.

“There has been a security gap in the Ronin network,” the company announced in its substack. “Today early, we discovered that on March 23, Sky Mavis Ronin validation nodes and Axie Dao validation nodes were committed, which resulted in 173,600 Ethereum and 25.5m USDC drained in two transactions.”

For this movement, the responsible has used, supposedly, pirated keys to request the withdrawal of cryptomoneds that was fraudulent. According to Ronin, the attacker _ “found a back door through our RPC node without gas, of which they abused to obtain the signature of the validator Axie Dao” _ .

This type of game uses greater security, specifically nine validation nodes to avoid these fraudulent actions. Last November, Due to the overwhelming demand of new Axie players, Ronin granted special privileges to Sky Mavis , the company behind the game, so that it could sign transactions in the name of it.

Apparently, Ronin has blocked accounts while continuing his research on hacking , which means that no one can take away from him even when Ron’s price, the native token of the network, has collapsed more than 25%.

Axie Infinity's Ronin Chain Suffers $600+ Million Hack!
It will be necessary to wait to know what is happening at the end with all that money, but of course it is not a flattering news for this kind of products, at a time when the NFTs have begun to collapse without brakes.

IO interactive teases the first 5 minutes from Hitman 3

IO Interactive officially launched the new year by publishing the first five minutes of Hitman 3 gameplay sequences that we all need to dissect. The gameplay takes place entirely at the location of the first mission, Dubai, and it is the first day of work of the agent 47 in the future following. Dubai is fully realized in this magnificent gameplay sequence that really shows the power of today’s consoles, as well as attention to detail by IO interactive. Hitman 3 will be released on January 20 on PS4, PS5, Xbox One, Xbox Series X / S, Nintendo Switch, PSVR and PC.

Hitman fans will be relieved to know that when Io Interactive will come out Hitman 3, their progression from Hitman 2 will continue to the new title. For PC fans, this suite will be launched as timed exclusivity for EPIC Games Store, which means that truly dedicated fans should consider downloading the showcase of EPIC before leaving. While Hitman 3 is the last chapter of this trilogy of Agent 47 titles, it seems that IO interactive continues to intensify things with another beautiful masterpiece known as Dubai and we expect to see more Hitman at the ‘to come up.

Watch the First 5 Minutes of Hitman 3's Opening Dubai Mission
Dubai has some of the world’s largest skyscrapers and agent 47 is able to explore their rooms in the first five minutes of taquined game by IO interactive. The city of the desert rightly releases a golden glow while the trailer shows the attention to detail that Io Interactive has put in the recreation of Dubai as for many other cities of the Hitman trilogy. Although we are delighted to explore this city in the Middle East in Hitman 3, we can not wait to see where the agent 47 will go to Hitman 3.

Does this gameplay sequence make you passionate about Hitman 3? Let us know in the comments below!

Diablo 4: Quarters update of 30.3.2022

DIABLO 4 - QUARTERLY UPDATE | MARCH 2022
The Publisher Blizzard writes about this video (excerpt from the blog):

The environments of diablo IV cover a large extent of the game and its graphic components: five different regions and hundreds of dungeons waiting to be discovered by you. There you will kill monster, collect booty and explore the surroundings. Of course, nothing would be possible without the common efforts of our talented designers, programmers, ambient designers, lighting artists and technical designers.

When creating the environments of diablo IV we pursue a gloomier, more earthy approach than in earlier parts. The goal is credibility, not realism. This credibility rests in the use of our materials and conscious creation of architecture and artifacts that you will find in the dungeons and in the open game world. In addition, regional weather conditions, a wide variety of local biomes and the history of the game world, form the basis of looking like an object or a place in a medieval world like Sanctuario. Finally, Sanktuario is full of history, fighting and conflicts and offers us many opportunities to show a diverse world full of appealing places to a gloomy medieval scene.

To home page

PlayStation 5: No First Party

In June, Sony will start with his new PlayStation Plus Service. With three different tariffs and price structures, the previous PlayStation Plus and PlayStation NOW will be united.

All details about the tariffs from PlayStation Plus has learn in this message.

Jim Ryan, CEO at PlayStation, led an interview with Gamesindustry.biz.

In conversation, Ryan confirmed that none of the three tariffs first party games of PlayStation Studios will be included in the launch. According to Ryan, such a way would not work in the future. It is believed that the quality of the games would suffer below and it would not be in the sense of the players.

“[In relation to] the integration of our own games in this service or in one of our services as soon as they are published… As you know, this is not a way we have stepped in the past. And we will not take this path with this new service. We believe that this cycle is interrupted if we do this with the games we develop at PlayStation Studios. The investments we need to do in our studios would not be possible, and we believe that the impact on the quality of the games we develop would not be in the sense of the players. “

The State of PlayStation Studios

So Sony is a different way than Microsoft. The Xbox Game Pass will continue to bring all future first-party games of the Xbox Game Studios to their respective launch in the subscription to the Game Pass on Xbox and PC. These include games like Starfield, The Elder Scrolls VI, Perfect Dark, Fable 4, Forza Motorsport 8 and many more.

Sword Art Online Variant Showdown arrive en 2022

On the occasion of the 10th Anniversary of the Animated Series SWORD Art Online, Bandai Namco Entertainment announces the next World Release of SWORD Art Online Variant Showdown. The mobile game should emerge in 2022, without more precision on the date for the moment.

In this action game, you will have the pleasure of finding Kirito and thus discover the rest of its history. When a whole new game, allegedly created by a high school student, makes his appearance, Kirito sees some of his memories go back to the surface. Memories that he would probably have preferred to forget. But what would worry it more particularly, it’s the rumors about this famous game, Cross Edge.

Sword Art Online Variant Showdown Official Reveal Trailer [New SAO Game]

The first rumor tells that a player came out of nowhere attacks others. But especially lose against this mysterious player leads to rather strange consequences. The loss of some memories for example. The second door on the style of this famous player who would wear a hood hiding his eyes. A detail that will immediately recall the Laughing Coffin players guild in Kirito. Guild he has already confrested in the past. To unravel this story, Kirito decides to start playing Cross Edge accompanied by his friends. Unfortunately, they will quickly be the target of a surprise attack.

Trailer

SWORD ART CHARACTERISTICS VARIANT SHOWDOWN

NFL INKS DEAL for the PSVR football game in the first person

While the NFL agreement with EA Sports and Madden NFL is stronger than ever, the league starts slowly but surely to diversify its product portfolio, while it seeks to reach new audiences with sport. And an example of this is a new agreement signed between the NFL and the sports technology company Statuspro, who will see it publish a brand new football experience at the first person on PSVR presumably PSVR2 .

Although the project does not have any name or screenshots, it is described as an “annualized” title, which will allow you to go on the ground from a point of view to the first person. StatusPro has already worked with Microsoft’s Augmented Reality Helmet to integrate real world players into virtual football scenarios, and the NFL believes that this experience will help make its virtual reality project a little more immersive.

VR Football Games

“The game in virtual reality is developing quickly and our partnership with StatusPro allows us to explore a new immersive version of the NFL game with the management of the two largest VR platforms of this emerging space,” said the big hat. Consumer products from NFL, Joe Ruggiero, in a statement, as reported by CNET.

The plan is that the game completes existing products, so there will be no overlap with Madden NFL here, as you can imagine. We think it will look more like the excellent 2md VR Football, which is an arcade style football game in which you play the quarterback in more and more difficult exercise scenarios of two minutes. You can write the games, hear them on the ground and run as you work to hit a winning touch with two minutes to the meter.

We are quite excited for the potential here. The official involvement of NFL means that StatusPro should be able to include real teams and real stages, so even small details like going out in Metlife could potentially be breathtaking in virtual reality. Assocate this to the new PSVR2 Sense controllers, which should make the natural balloon ventilation, and we can finally live our dreams QB1.

New PS5 Firmware Update Available now, Revision of the games, allows you to pin games, much more

Image: Push the square

There is little time, Sony has announced a beta version for a future PlayStation firmware update 5. The main features included big changes in the functioning of the groups, as well as the possibility of pinning games and Applications. Well, this firmware update – version 22.01-05.00.00 to be accurate – is available now. The update itself does a little more than 1 GB. The update notes are actually quite bulky, so let’s review all the main new features here.

First, yes, game base and parties have undergone a redesign. Game base is now divided into three sections – Friends, Parties and Messages – Parties now referring to vocal cats. Your friends list is now ranked under the Friends tab for easier access, and friendly requests and searches are now also here. It also seems to be much easier to launch Share Play with a group.

Six new languages ​​are now supported with the screen reader function, including Russian, Arabic, Dutch, Brazilian Portuguese, Polish and Korean. The management of the Ukrainian language has been added at all levels.

PS5 System Firmware Update Details & Enhanced VRR Revealed!
The trophies have been refreshed, with cards of trophies and lists of more colorful trophies. In addition, trophy monitoring can now suggest trophies to win by playing a game.

The voice command (preview) can now be activated, allowing you to say “Hey, PlayStation” followed by a command. You can use it to start games or applications, control multimedia playback, etc. This is only available in English for US and British accounts, but we are sure it will be extended over time.

There are still many more. In the game library, you can now filter by genre in the tab your collection. The PS Plus application is now pinned to the leftmost side of the home screen for easy access. Speaking of pinning, you can now pin up to five games or applications on the home screen by highlighting an icon and selecting Keep at home on the Options menu. In addition, the icon tape now allows you to display three other games or applications.

Oh, and one last note: The DualSense PS5 controller also has a software update, so be sure to update these controllers. The PS5 should inform you automatically after installing the PS5 firmware update.

Many things to dig here, then! What are you waiting for this update? Tell us in the Comments section below.

Xbox Game Pass: This EA Play Bonuses are waiting for Ultimate

Madden NFL 22 FULL GAME Added to Xbox Game Pass Ultimate, EA Play

Also this month, a running EA Play subscription will be rewarded again with plenty of ingame rewards. Xbox Game Pass Ultimate Members EA Play included and can also look forward to. In addition to some top-class titles, such as Mass Effect Legendary Edition, IT TAKES TWO or MADDEN NFL 22, which can be played at no extra cost, as well as 10 hours of trial versions to new releases, are currently exhibiting extra content for various sports games from Electronic Arts. * Grid Legends EA Play March Event – 1 to 30 March * NHL22 Roman Set – 1st to 31st March * MADDEN NFL 22 Ultimate Team Pack – March 17 to April 21st * Madden NFL 22 Saint Patrick’s Day Gear Set – March 17 to April 21st * FIFA 22 Hero Mario Gomez Tifo Set – 1 to 30 March * FIFA 22 FUT Season 5 XP Boost – March 21 to April 28th * FIFA 22 Goal Studio Supernova Clothing and Volta Coins – March 18th to 28th of April

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